On Fri, Apr 29, 2011 at 3:32 PM, Gustavo Sverzut Barbieri <[email protected]> wrote: > On Fri, Apr 29, 2011 at 7:38 AM, Jiyoun Park <[email protected]> wrote: >> Hi. >> >> >> >> I make patch related with evas gl binary shader. >> >> >> >> The concept of binary shader is compile shader only once. >> >> Some people want to use binary shader because of performance issue. >> >> In current evas gl engine, every application have to compile shader each >> time. >> >> But I modify code , so only first running application need compile shader. >> >> Other application use already compiled shader(binary shader) >> >> >> >> The binary shader is made under HOME/.evas/gl_common_shaders directory. >> >> Binary shader is created according to GL vendor,GL renderer, GL version and >> Module_arch. > > while I haven't checked the code, don't create yet another ~/. > directory. This is bad and was acknowledged by everyone. Unfortunately > e17 itself did not update to use proper XDG directories, but we can > avoid introducing new problems to be later fixed. > > XDG specifies $XDG_CACHE_HOME with fallback to ~/.cache, thus you can > use it with "/evas/gl_common_shaders" appended. > > Many desktops and distributions have cron jobs to clean these > directories or maps them to some /var with cleanup jobs.
http://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html -- Gustavo Sverzut Barbieri http://profusion.mobi embedded systems -------------------------------------- MSN: [email protected] Skype: gsbarbieri Mobile: +55 (19) 9225-2202 ------------------------------------------------------------------------------ WhatsUp Gold - Download Free Network Management Software The most intuitive, comprehensive, and cost-effective network management toolset available today. Delivers lowest initial acquisition cost and overall TCO of any competing solution. http://p.sf.net/sfu/whatsupgold-sd _______________________________________________ enlightenment-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
