wow! it looks cool! :)
 
 
 
------------------------------------
Let's run together for the best moment!
-Regards, Hermet-
 
-----Original Message-----
From: "Seunggyun Kim"<sgyun....@samsung.com> 
To: "'Nicolas Aguirre'"<aguirre.nico...@gmail.com>; "'Daniel Juyung 
Seo'"<seojuyu...@gmail.com>
Cc: enlightenment-devel@lists.sourceforge.net
Sent: 11-05-21(토) 12:02:11
Subject: Re: [E-devel] [Patch] elm_genlist - added new feature : genlist 
reorder modeThank you for your comment :)
I added edc effect showing whether the item is longpressed in reorder mode.
You can watch a sample video on youtube.
http://www.youtube.com/watch?v=ij0vAgqucjM
and I attached new diff code.
Newly added API about reorder mode is like below.
[API]
==================================================================
- EAPI void elm_genlist_reorder_mode_set(Evas_Object *obj, Eina_Bool
reorder_mode) EINA_ARG_NONNULL(1);
Set genlist reorder mode. This enables the item is moved to another item.
- EAPI Eina_Bool elm_genlist_reorder_mode_get(const Evas_Object *obj)
EINA_ARG_NONNULL(1);
Get the reorder mode state of genlist. 
==================================================================
-------------------------------------------------------
From: Nicolas Aguirre [mailto:aguirre.nico...@gmail.com] 
Sent: Saturday, May 21, 2011 12:08 AM
To: Daniel Juyung Seo
Cc: Seunggyun Kim; enlightenment-devel@lists.sourceforge.net
Subject: Re: [E-devel] [Patch] elm_genlist - added new feature : genlist
reorder mode
2011/5/20 Daniel Juyung Seo <seojuyu...@gmail.com>
Yeah, this is a very good feature!
>> when the list is reordered, i think that even/odd background order should
be keeped ?
In genlist, even/odd can be changed dynamically.
Suppose you add/remove items in the middle of genlist.
Genlist redraw items and changes even/odd looks.
even/odd are just for the GUI. They're not genlist items' property.
So I propose that even/odd need to be changed as Kim did.
Yes I agree with you, you misunderstood what i want to say :). I'm pretty
sure that i had detect a bug with odd/even, but i can't reproduce it :( So
it's ok as is !
-- 
Nicolas Aguirre
Mail: aguirre.nico...@gmail.com
Web: http://enna.geexbox.org
Blog: http://dev.enlightenment.fr/~captainigloo/
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