1)
> Frankely, I don't like *_animated_*
Agreed. Choose either animation or anim and apply it to
evas_object_image and elm_icon.
I prefer anim :)

2)
> Eina_Bool elm_icon_anim_get (const Evas_Object *obj)
> -> elm_icon_anim_available_get ...
elm_icon_anim_available_get is already in Jiyoun's patch.

3)
API names are not clear. For me 2 names are confusing.
elm_icon_anim_set()
elm_icon_anim_play_set()
What's anim mode and anim play mode? Maybe I'm missing some animation
image concept.

Thanks.
Daniel Juyung Seo (SeoZ)



On Mon, Jul 25, 2011 at 8:20 PM, ChunEon Park <her...@naver.com> wrote:
> Frankely, I don't like *_animated_*
> How about just animation or anim?
> evas_object_image_animation_available_get
> evas_object_image_animation_frame_get
> ...
> and this API also.
> Eina_Bool elm_icon_anim_get (const Evas_Object *obj)
> -> elm_icon_anim_available_get ...
> ------------------------------------
> Let's run together for the best moment!
>  -Regards, Hermet-
>
> -----Original Message-----
> From: "Jiyoun Park"&lt;jy0703.p...@samsung.com&gt;
> To: enlightenment-devel@lists.sourceforge.net
> Cc:
> Sent: 11-07-25(월) 17:18:22
> Subject: [E-devel] [Patch] Animation gif feature patchHello.
> I modified animated gif feature code according Mike’s advise.
> Added api
> Eina_Bool evas_object_image_animated_get (const Evas_Object *obj)
> int evas_object_image_animated_frame_num_get (const Evas_Object *obj)
> Evas_Image_Animated_Loop_Hint evas_object_image_animated_loop_type_get
> (const Evas_Object *obj)
> int evas_object_image_animated_loop_count_get (const Evas_Object *obj)
> double evas_object_image_animated_frame_duration_get (const Evas_Object
> *obj, int start_frame, int fram_num)
> void evas_object_image_animated_frame_set (Evas_Object *obj, int frame_num)
> Eina_Bool elm_icon_anim_available_get (const Evas_Object *obj)
> Void elm_icon_anim_set (Evas_Object *obj, Eina_Bool anim)
> Eina_Bool elm_icon_anim_get (const Evas_Object *obj)
> void elm_icon_anim_play_set (Evas_Object *obj, Eina_Bool play)
> Eina_Bool elm_icon_anim_play_get (const Evas_Object *obj)
> Todo
> 1. optimization
> 2. Test case to test several files
> Test_icon.c is for elm icon test.
> Change test_icon.c in elementary/src/bin to this.
> Thanks.
> ----------------------------------------------
> Jiyoun Park
>
> Mobile S/W Platform Lab
> DMC R&D Center
> SAMSUNG ELECTRONICS CO. ,LTD
>
> TEL: +82-31-279-0619
> Mobile: +82-10-9871-0703
> jy0703.p...@samsung.com
> ----------------------------------------------
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This modeling tool is based on patent-pending intellectual property that
has been used successfully in hundreds of IBM storage optimization engage-
ments, worldwide.  Store less, Store more with what you own, Move data to 
the right place. Try It Now! http://www.accelacomm.com/jaw/sfnl/114/51427378/
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