On 10/04/2011 06:59 AM, David Seikel wrote: > On Tue, 04 Oct 2011 03:30:26 -0400 Christopher Michael > <cpmicha...@comcast.net> wrote: > >> On 10/03/2011 10:06 PM, Youness Alaoui wrote: >>> Hey Gustavo! >>> Thanks for answering my email! It's appreciated. >>> However it didn't answer my questions, because basically, no, I'm >>> not going to implement a window manager for the PS3 :) Don't forget >>> that all applications/games will be full screen windows, and that >>> 0.1% of people (a lot less I'm sure) actually have a mouse/keyboard >>> hooked to their ps3, so having multiple windows is not a solution. >>> I'm ok with single window apps, and while I do want to have >>> interoperability with existing EFL apps without (or few) >>> modifications, I mostly want something for new app development and >>> a clear API on how to change resolution and how to handle the >>> situation I explained.. most importantly, I'm not going to >>> implement a WM, compositor, wayland or anything fancy like that :) >>> I am not focusing on multi window apps, in my previous email, when >>> I said I used elementary_test, I failed to mention I only ran it >>> with --test-win-only to make sure only one window is created, so >>> this is not the issue here. >>> >>> I like the screen_geometry_set and screen_modes_list, but I think >>> they should go into evas or ecore-evas rather than elm, because >>> they might be useful to people not using elm. >> >> Agree with this...tho perhaps ecore_x is a better place ?? Then it >> would be available to ecore_evas or other apps outside via Ecore_X ? >> >>> E17 has a resolution config dialog, how does it get/set the screen's >>> resolution? I suppose by using xrandr or something like that? maybe >>> we can abstract that into evas directly, this way it would work on >>> non-X backends like framebuffer/ps3. >>> >> ecore_x_randr_screen_primary_output_current_size_get >> ecore_x_randr_screen_primary_output_orientation_get >> ecore_x_randr_screen_primary_output_refresh_rates_get >> >> So on and so forth.... >> >> Hence why I think (with the above) that ecore_x would be a better >> place... > > Does Ecore_X work outside of X though? Youness mentions > framebuffer/PS3. >
To my knowledge, it will not. Ecore_X only has support for either xlib or xcb. dh > > > ------------------------------------------------------------------------------ > All the data continuously generated in your IT infrastructure contains a > definitive record of customers, application performance, security > threats, fraudulent activity and more. Splunk takes this data and makes > sense of it. Business sense. IT sense. Common sense. > http://p.sf.net/sfu/splunk-d2dcopy1 > > > > _______________________________________________ > enlightenment-devel mailing list > enlightenment-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/enlightenment-devel ------------------------------------------------------------------------------ All the data continuously generated in your IT infrastructure contains a definitive record of customers, application performance, security threats, fraudulent activity and more. Splunk takes this data and makes sense of it. Business sense. IT sense. Common sense. http://p.sf.net/sfu/splunk-d2dcopy1 _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel