Hi Folks, 

With Evas trunk, I can no longer use the gl_x11 engine on my Intel 945GME.
I get the error message reproduced below. 

Git bisect points to revision 63832. Any revision before that works fine.

Anyone else having this issue? I can supply more info if needed.

Thanks.

ERR<1246>:evas-gl_common evas_gl_shader.c:1082 
_evas_gl_common_shader_program_source_init() Abort compile of shader vert 
(nv12): #ifdef GL_ES
#ifdef GL_FRAGMENT_PRECISION_HIGH
precision highp float;
#else
precision mediump float;
#endif
#endif
attribute vec4 vertex;
attribute vec4 color;
attribute vec2 tex_coord, tex_coord2;
uniform mat4 mvp;
varying vec4 col;
varying vec2 tex_y, tex_cuv;
void main()
{
   gl_Position = mvp * vertex;
   col = color;
   tex_y = tex_coord;
   tex_cuv = tex_coord2 * 0.5;
}

Evas can not setup the informations of the OpenGL X11 Engine
No engine selected.

-- 
Jim Kukunas
Intel Open Source Technology Center

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