Yo man !

On Thu, Sep 6, 2012 at 6:54 AM, Bruno Dilly <bdi...@profusion.mobi> wrote:
> Hey guys,
>
> I've just sent to svn a new game based on EFL, using EPhysics.
> If you have some time, please test it and send some feedback.
>
> As usual, bug reports, new features (patches or requests) and levels
> are very welcome.
>
> I've worked with Ricardo Almeida and Marina Proni on it.
> I'm going to write a post about it with some screenshots / screencast 
> tomorrow.

I really wanted to play, but it's not that easy ! First thing I needed
to find and download geneet.py (thanks my old friend google helped me
there), but it would be nice to put the adress in the README, if you
don't mind. Once I got it, I also needed python-pyparsing (not
difficult to figure it out, but still would be nice to have that
compilation requirement in README).

As a side note, the build script wont fail if geneet.py fail, so
game_world.h will not be there and all compilation fail. It looks like
a missed dependency somewhere. And once geneet.py did generate that
file, it was broken. I manually patched it as I got :

#ifndef __../../SRC/BIN/GAME_WORLD_H__
#define __../../SRC/BIN/GAME_WORLD_H__

and at the end (same in game_world.c in fact) :

void ../../src/bin/game_world_init(void);
void ../../src/bin/game_world_shutdown(void);

Obviously that couldn't work :-) Once that was patched, it did
generate every object. But it missed some symbol :
main.o: In function `_level_load':
GAMES/efbb/src/bin/main.c:1066: undefined reference to `level_objects_list_get'
GAMES/efbb/src/bin/main.c:1072: undefined reference to `level_blocks_list_get'
GAMES/efbb/src/bin/main.c:1078: undefined reference to `level_targets_list_get'
main.o: In function `_levels_load':
GAMES/efbb/src/bin/main.c:1111: undefined reference to `world_levels_list_get'
GAMES/efbb/src/bin/main.c:1118: undefined reference to `world_levels_count'

That's where I stopped as I have no idea where to find those. Patch
and help welcome, I wana PLAY !
-- 
Cedric BAIL

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