Yeah, forgot to tell the full story. I tryed another geneet.py and
everything worked. Will show you tomorrow. :-)

On Thu, Sep 6, 2012 at 3:02 PM, Daniel Juyung Seo <[email protected]> wrote:
> Any update on it?
> I also want to try it :)
>
> Daniel Juyung Seo (SeoZ)
> On Sep 6, 2012 12:19 PM, "Cedric BAIL" <[email protected]> wrote:
>
>> Yo man !
>>
>> On Thu, Sep 6, 2012 at 6:54 AM, Bruno Dilly <[email protected]> wrote:
>> > Hey guys,
>> >
>> > I've just sent to svn a new game based on EFL, using EPhysics.
>> > If you have some time, please test it and send some feedback.
>> >
>> > As usual, bug reports, new features (patches or requests) and levels
>> > are very welcome.
>> >
>> > I've worked with Ricardo Almeida and Marina Proni on it.
>> > I'm going to write a post about it with some screenshots / screencast
>> tomorrow.
>>
>> I really wanted to play, but it's not that easy ! First thing I needed
>> to find and download geneet.py (thanks my old friend google helped me
>> there), but it would be nice to put the adress in the README, if you
>> don't mind. Once I got it, I also needed python-pyparsing (not
>> difficult to figure it out, but still would be nice to have that
>> compilation requirement in README).
>>
>> As a side note, the build script wont fail if geneet.py fail, so
>> game_world.h will not be there and all compilation fail. It looks like
>> a missed dependency somewhere. And once geneet.py did generate that
>> file, it was broken. I manually patched it as I got :
>>
>> #ifndef __../../SRC/BIN/GAME_WORLD_H__
>> #define __../../SRC/BIN/GAME_WORLD_H__
>>
>> and at the end (same in game_world.c in fact) :
>>
>> void ../../src/bin/game_world_init(void);
>> void ../../src/bin/game_world_shutdown(void);
>>
>> Obviously that couldn't work :-) Once that was patched, it did
>> generate every object. But it missed some symbol :
>> main.o: In function `_level_load':
>> GAMES/efbb/src/bin/main.c:1066: undefined reference to
>> `level_objects_list_get'
>> GAMES/efbb/src/bin/main.c:1072: undefined reference to
>> `level_blocks_list_get'
>> GAMES/efbb/src/bin/main.c:1078: undefined reference to
>> `level_targets_list_get'
>> main.o: In function `_levels_load':
>> GAMES/efbb/src/bin/main.c:1111: undefined reference to
>> `world_levels_list_get'
>> GAMES/efbb/src/bin/main.c:1118: undefined reference to `world_levels_count'
>>
>> That's where I stopped as I have no idea where to find those. Patch
>> and help welcome, I wana PLAY !
>> --
>> Cedric BAIL
>>
>>
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-- 
Cedric BAIL

------------------------------------------------------------------------------
Live Security Virtual Conference
Exclusive live event will cover all the ways today's security and 
threat landscape has changed and how IT managers can respond. Discussions 
will include endpoint security, mobile security and the latest in malware 
threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/
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