Hello. On 17/12/12 10:07, Tom Hacohen wrote: > Well. The code creates a lock per class and uses a global lock to handle > the lock per class creation. It's needed because classes are actually > created on the fly. Just reading through the code and seeing where it > returns and when it's released and looks that it's just fine. > > I would recommend you to use a tool that actually shows the path of > execution leading to the proclaimed error.
It actually does that. :) Here is an example trace: ecore_anim.c:634: __builtin_expect( ( !!_my_class), 1) is false ecore_anim.c:634: lk_init<2 is true ecore_anim.c:634: !lk_init is false ecore_anim.c:634: lk_init<2 is false ecore_anim.c:634: Variable '_my_lock.mutex' is locked. ecore_anim.c:634: Variable '_my_lock.mutex' was locked. ecore_anim.c at line 634 contains the macro: EO_DEFINE_CLASS(ecore_animator_class_get, &class_desc, EO_BASE_CLASS, NULL) If we now look at the macro again with the trace in mind: #define EO_DEFINE_CLASS(class_get_func_name, class_desc, parent_class, ...) \ EAPI const Eo_Class * \ class_get_func_name(void) \ { \ const Eo_Class *_tmp_parent_class; \ static volatile char lk_init = 0; \ static Eina_Lock _my_lock; \ static const Eo_Class * volatile _my_class = NULL; \ if (EINA_LIKELY(!!_my_class)) return _my_class; \ \ eina_lock_take(&_eo_class_creation_lock); \ if (!lk_init) \ eina_lock_new(&_my_lock); \ if (lk_init < 2) eina_lock_take(&_my_lock); \ if (!lk_init) \ lk_init = 1; \ else \ { \ if (lk_init < 2) eina_lock_release(&_my_lock); \ eina_lock_release(&_eo_class_creation_lock); \ return _my_class; \ } \ eina_lock_release(&_eo_class_creation_lock); \ _tmp_parent_class = parent_class; \ _my_class = eo_class_new(class_desc, _tmp_parent_class, __VA_ARGS__); \ eina_lock_release(&_my_lock); \ \ eina_lock_take(&_eo_class_creation_lock); \ eina_lock_free(&_my_lock); \ lk_init = 2; \ eina_lock_release(&_eo_class_creation_lock); \ return _my_class; \ } One can the that _my_lock will be taken with lk_init < 2 true but not released with lk_init < 2 false. And as lk_init has the volatile keyword it can be changed without our knowing. So the analyser seem to have a valid case here as it can't understand what will happen to lk_init. The real question now is if we can guarantee that lk_init will be <2 also in the unlock case. I have no idea what tricks eo is playing here with the volatile variable so that is where you guys come into place. :) regards Stefan Schmidt ------------------------------------------------------------------------------ LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial Remotely access PCs and mobile devices and provide instant support Improve your efficiency, and focus on delivering more value-add services Discover what IT Professionals Know. Rescue delivers http://p.sf.net/sfu/logmein_12329d2d _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel