Hi, On Tue, Dec 18, 2012 at 11:33 AM, Stefan Schmidt <s.schm...@samsung.com> wrote: > Hello. > > On 18/12/12 13:09, Ulisses Furquim wrote: >> Hi, >> >> On Tue, Dec 18, 2012 at 7:49 AM, Stefan Schmidt <s.schm...@samsung.com> >> wrote: >>> Hello. >>> >>> On 17/12/12 10:07, Tom Hacohen wrote: >>>> Well. The code creates a lock per class and uses a global lock to handle >>>> the lock per class creation. It's needed because classes are actually >>>> created on the fly. Just reading through the code and seeing where it >>>> returns and when it's released and looks that it's just fine. >>>> >>>> I would recommend you to use a tool that actually shows the path of >>>> execution leading to the proclaimed error. >>> >>> It actually does that. :) Here is an example trace: >>> >>> ecore_anim.c:634: __builtin_expect( ( !!_my_class), 1) is false >>> ecore_anim.c:634: lk_init<2 is true >>> ecore_anim.c:634: !lk_init is false >>> ecore_anim.c:634: lk_init<2 is false >>> ecore_anim.c:634: Variable '_my_lock.mutex' is locked. >>> ecore_anim.c:634: Variable '_my_lock.mutex' was locked. >>> >>> ecore_anim.c at line 634 contains the macro: >>> EO_DEFINE_CLASS(ecore_animator_class_get, &class_desc, EO_BASE_CLASS, NULL) >>> >>> If we now look at the macro again with the trace in mind: >>> #define EO_DEFINE_CLASS(class_get_func_name, class_desc, parent_class, >>> ...) \ >>> EAPI const Eo_Class * \ >>> class_get_func_name(void) \ >>> { \ >>> const Eo_Class *_tmp_parent_class; \ >>> static volatile char lk_init = 0; \ >>> static Eina_Lock _my_lock; \ >>> static const Eo_Class * volatile _my_class = NULL; \ >>> if (EINA_LIKELY(!!_my_class)) return _my_class; \ >>> \ >>> eina_lock_take(&_eo_class_creation_lock); \ >>> if (!lk_init) \ >>> eina_lock_new(&_my_lock); \ >>> if (lk_init < 2) eina_lock_take(&_my_lock); \ >>> if (!lk_init) \ >>> lk_init = 1; \ >>> else \ >>> { \ >>> if (lk_init < 2) eina_lock_release(&_my_lock); \ >>> eina_lock_release(&_eo_class_creation_lock); \ >>> return _my_class; \ >>> } \ >>> eina_lock_release(&_eo_class_creation_lock); \ >>> _tmp_parent_class = parent_class; \ >>> _my_class = eo_class_new(class_desc, _tmp_parent_class, __VA_ARGS__); \ >>> eina_lock_release(&_my_lock); \ >>> \ >>> eina_lock_take(&_eo_class_creation_lock); \ >>> eina_lock_free(&_my_lock); \ >>> lk_init = 2; \ >>> eina_lock_release(&_eo_class_creation_lock); \ >>> return _my_class; \ >>> } >>> >>> One can the that _my_lock will be taken with lk_init < 2 true but not >>> released with lk_init < 2 false. And as lk_init has the volatile keyword >>> it can be changed without our knowing. So the analyser seem to have a >>> valid case here as it can't understand what will happen to lk_init. >> >> Well, if lk_init < 2 is false then _my_class should be set and we >> return it with "if (EINA_LIKELY(!!_my_class)) return _my_class;" and >> that's it. And volatile in this case just tells the compiler to fetch >> the operand from memory every time which disables some optimizations >> like leaving it in a register. > > Well, from the traceback one can see that the analyser checks the case > where lk_init<2 is true first and after that assumes it is false so it > would not hit the path you think it will. > > I _think_ that it does that because it assumes lk_init can change behind > its back in any case and thus tests all cases for a volatile var. It > just don't trust the content at all to stay the same. Do we change it > behind its back is the question we need to answer. :)
lk_init is just changed under _eo_class_creation_lock, so I don't think it'll change under us and the volatile modifier will make the compiler generate code to load/store from/to memory every time. >> And do we even need it to be volatile? > > If we don't change it we should not need it. But maybe I miss some > concepts of EO here. Well, I don't think there's any EO concept really involved but the EO authors could enlighten us. ;-) >> It might be the case we don't need this modifier as it's protected by >> _eo_class_creation_lock. >> >>> The real question now is if we can guarantee that lk_init will be <2 >>> also in the unlock case. I have no idea what tricks eo is playing here >>> with the volatile variable so that is where you guys come into place. :) >> >> I do think we have this guarantee because like I said lk_init is >> protected by _eo_class_creation_lock. I do think we have a false >> positive and the code looks "right" regarding taking and releasing >> locks. However, why do we need 2 locks? Can't we just use >> _eo_class_creation_lock? It seems lk_init and _my_lock just exist to >> do this "2 stage" class creation where you drop >> _eo_class_creation_lock when you "don't need it anymore". Right? >> Please tell me if I'm missing anything. > > First of all thanks for taking the time looking over this. I tend to > agree that it is a false positive. But given that this affects 105 > places and might give us troubles later I wanted to be sure before > tagging it false positive and ignoring it. I just don't like the idea of > doing that and it later turns out to have been a valid problem. :) I agree and thanks for reporting. I still think we might simplify things by just using one lock, let's see. Thanks, -- Ulisses Furquim ProFUSION embedded systems http://profusion.mobi Mobile: +55 19 9250 0942 Skype: ulissesffs ------------------------------------------------------------------------------ LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial Remotely access PCs and mobile devices and provide instant support Improve your efficiency, and focus on delivering more value-add services Discover what IT Professionals Know. Rescue delivers http://p.sf.net/sfu/logmein_12329d2d _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel