On Mon, Dec 31, 2012 at 12:25 PM, David Seikel <onef...@gmail.com> wrote: > At the moment I'm looking at using an animator to call the Irrlicht > rendering calls at the EFL frame rate. Irrlicht does it's own > make-current at this time, buried deep in it's rendering functions. If > I remember, EFL callbacks are guaranteed to be called in the main > thread, so that you can safely call other EFL functions and not worry > about thread safety. Certainly it will be important to call the > Irrlicht render functions on the same thread that called it's init > functions, which will most likely be the main thread.
Not really relevant to this thread, but you should just add an animator that do call evas_object_image_pixels_dirty_set on the Evas_Object_Image and make all Irrlicht handle in the callback set with evas_object_image_pixels_get_callback_set. -- Cedric BAIL ------------------------------------------------------------------------------ Master Visual Studio, SharePoint, SQL, ASP.NET, C# 2012, HTML5, CSS, MVC, Windows 8 Apps, JavaScript and much more. Keep your skills current with LearnDevNow - 3,200 step-by-step video tutorials by Microsoft MVPs and experts. SALE $99.99 this month only -- learn more at: http://p.sf.net/sfu/learnmore_122412 _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel