On Thu, 2 May 2013 18:24:43 +0200 Leif Middelschulte
<leif.middelschu...@gmail.com> wrote:

> Hi, 
> 
> I've written an 'all script' lua edje, which creates/modifies/deletes
> a couple of objects.
> 
> Everything seems fine, until the application is closed (not
> crashing), when it complains about exceeding lua's memory limit. Is
> this expected?
> 
> If not, do you need me to provide code, or is it even a known issue?

Don't think I've seen that before.  Please provide code.

Edje Lua tracks how much memory you have allocated to each Lua script,
and will complain about that if you exceed it, but that should not be
happening when you are shutting down.

-- 
A big old stinking pile of genius that no one wants
coz there are too many silver coated monkeys in the world.

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