Hello,

I've the use case to develop a digital cluster instrument demo with
Edje or Elementary. Main element are two rotating pointers as on this
mechanical device, but with a big display:

http://www.passatplus.de/umbauten/kombiinstrument/tachoringe.jpg

My requirement is that that speed should be around 400°/sec rotary
speed without visual bad result.

I developed two first demos. One with a 2D image which is rotated with
a edje map. Another with a prerendered pointer for each angle. Both
solutions work, but visual effect is bad for very fast rotating
pointers.

I would prefer a solution where I draw a 3D pointer (maybe even with
shadow) as 3D model with OpenGL and hand optimized calls. How do I put
this in the Edje design? Is it possible to create a new widget type
where I directly use OpenGL calls to draw my pointer?

How would you solve this?

regards
        Andreas

-- 
Technical Blog <http://andreasvolz.wordpress.com/>

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