On 19/01/14 12:30, Boris Faure wrote: > On 14-01-17 14:38, Tom Hacohen wrote: >> Hey guys, >> >> I've been writing a new tiling module for enlightenment, which I think >> is an improvement over the current one. I've based it on the current >> tiling module (thanks a lot billiob!), but redesigned some of the >> internals and the behaviour. I like the result and would like to share >> it here and see what you guys think. >> >> TL;DR: It's e19 based, get it from the devs/tasn/e19_tiling2 branch on >> enlightenment.git >> >> I currently use it, so it's stable enough for that, but there might >> still be bugs. It's e19 so you need latest elementary and watch out for >> all of the things you need to watch out for if you are upgrading from e18. >> >> So what does the module do? >> It's a tree-based tiling module, which means you can tile whatever and >> wherever. When you create a window, it splits the currently focused >> window according to the tile mode (can be toggled via key bindings). So >> for example: >> 'O' will become '8' if you split vertically and 'OO' if you split >> horizontally. >> >> You can also swap windows using key bindings. Swapping is directional, >> so you can only swap windows that share a border with the key bindings >> (might add another swap mode in the future). >> >> You can also toggle a window's floating state (either from the border >> menu or a key binding) which will make a window float over the tiled >> windows (behave like e would normally treat a window). >> >> It shares the config with the tiling v1.0 module which is probably a bad >> thing, but just makes it easier for new people to start using it. While >> tiling v2.0 can load tiling v1.0 config, making changes might reset some >> of the v1.0 config values when you switch back (hopefully never). >> >> Please let me know if you encounter any issues or have any suggestions. >> >> Many thanks to billiob for writing Tiling v1.0 and zmike for e related >> advice. >> >> What doesn't work: >> * Everything is not centred when using "don't show window borders" mode >> (thanks to cippp for reporting). >> * Live loading of the module - You'd have to recreate the windows for >> the tiling module to "catch them". (Should be easy to fix, will fix soon). >> * E restarts: the windows will be re-tiled :( and sometimes wouldn't be >> "caught". The former issue is annoying to fix, the latter is easy and >> will be fixed along with the live loading issue. >> * You can't "live change" the "show border" option. You'd need to >> recreate the windows (super easy to fix, will do soon). >> * Moving a window from an untiled desktop to a tiled desktop doesn't >> work. You'd need to disable/enable floating in order to refresh it (easy >> to fix, found out while writing this email). >> * Some resizing cases have visual artefacts that solve themselves when >> resizing ends. >> * Minimum/maximum size of windows is ignored. - I don't know what's the >> best way to handle that. Awesome just closes the window if it can't fit >> it, I just ignore it. I could potentially make it floating if I can't >> fit it, but I'd rather just ignore the size hints. Ideas are welcome. >> * Code clean-ups and log clean-ups. Both are a mess as I was hacking >> while learning the code. > > I like the way this new tiling module goes. > However I have few concerns: > • it is not on par (yet) with the original module feature-wise,
What do you miss? I just miss a nice way of doing a proper swap, instead of swap adjacent. > • lacks a bit of stability, but that might also be related to e19 > itself. I think it's mostly e19. E19 is very unstable for me even without this module. Crashes, focus issues, rendering issues and what not. > > The main feature I miss is to reorganize the screen by moving tiled > windows around (using the "move windows" under the tiling section in key > bindings). It is shown on the video on > http://billiob.net/blog/20110717_etiling.html . > For example I need to be able to do the following: > • from "8", move the upper window to the left (or right) to have "OO"; > • from "O8", move the lower window of 8 to the right to have "OOO"; > • from "OO8", move the upper window of 8 the the left twice to have > "8OO"; > • more complex, from "O8", move the lower window down to have it below > the other 2 windows. Yeah, that's needed and not there yet. I know. I don't plan on having the named window thing in the near future (for the purpose of faster bindings), but I might do it eventually. It just adds a lot of complexity for what I think not useful enough. So the only thing you are missing is the ability to promote/demote windows like this? > > I'm sure that new tiling can replace the current one pretty soon. > > Thank you Tom for working on it. My pleasure. Just building on top of your work. -- Tom. ------------------------------------------------------------------------------ CenturyLink Cloud: The Leader in Enterprise Cloud Services. Learn Why More Businesses Are Choosing CenturyLink Cloud For Critical Workloads, Development Environments & Everything In Between. Get a Quote or Start a Free Trial Today. http://pubads.g.doubleclick.net/gampad/clk?id=119420431&iu=/4140/ostg.clktrk _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel