Hey guys,

It's time to include Tiling2 into core.
If you are not familiar with Tiling2, it's an improvement of the Tiling 
module I've been working on with help from billiob, cippp and discomfitor.

Main features:
  * Very stable, especially compared to Tiling1.
  * Tiling is done in a tree, so you can essentially tile however you'd 
like.
  * Good support of floating windows.

For more info: https://phab.enlightenment.org/w/emodules/tiling2/

I've been using it full time for a month now, and it seems to be stable 
(many thanks to discomfitor for fixing many related E bugs). It has been 
an external modules and has been tested by others, and there are no 
known issues.

For all I can see, it's better than Tiling1 and introduces no 
regressions. I've talked to the Tiling1 maintainer (billiob), and he 
agrees that we should upgrade to Tiling2 in core, replacing Tiling1. 
Since it's based on the Tiling1 code-base (though a lot has been 
modified), and it serves the same purpose, I'll also rename it to 
Tiling, and not include it as Tiling2.

For all I know, the only remaining concern about Tiling2 is something 
I'm not sure I'd like to fix (as I prefer the "broken" behaviour better 
than the solutions), and is not a regression, as it also occurs in 
Tiling1. It's an issue with not respecting windows' hints for min/max 
sizes, which are, as the name implies "hints".

So, if there are no objections, I'll probably merge this into core 
Enlightenment 19 by the end of this week.

Thanks for reading.

--
Tom.


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