On Mon, 18 Aug 2014 13:26:35 -0400 Chris Michael
<[email protected]> wrote:

> On 08/18/2014 08:43 AM, Chris Michael wrote:
> > On 08/18/2014 02:01 AM, Carsten Haitzler (The Rasterman) wrote:
> >> elm engine is wayland_egl:
> >>
> >> http://www.enlightenment.org/ss/e-53f19667607690.40512419.png
> >>
> >> need i say more.
> >>
> >> WAT?
> >>
> >
> > WTF ??? Grrrrr....well, I know where my day is being spent ;)
> >
> > dh
> >
> >
> 
> Spent the better part of the day looking into this ....
> 
> Expedite works fine w/ the wayland_egl evas engine.
> Various Ecore_Evas examples work just fine also.
> 
> I can't see where the problem is :(
> 
> I've compared both the gl_x11 and wayland_egl engines, but I don't
> see any Major differences that would be causing this.
> 
> The only conclusion I can come to is that it's something in
> Elementary. This is going to require someone who knows EGL &
> Elementary to look into.

Would the new need to do this sort of thing have anything to do with
that -

setenv("ELM_ENGINE", "opengl_x11", 1);
elm_config_preferred_engine_set("opengl_x11");

Obviously substituting the wayland text for the GL text.

-- 
A big old stinking pile of genius that no one wants
coz there are too many silver coated monkeys in the world.

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