On Mon, 18 Aug 2014 13:26:35 -0400 Chris Michael <[email protected]> wrote:
> On 08/18/2014 08:43 AM, Chris Michael wrote: > > On 08/18/2014 02:01 AM, Carsten Haitzler (The Rasterman) wrote: > >> elm engine is wayland_egl: > >> > >> http://www.enlightenment.org/ss/e-53f19667607690.40512419.png > >> > >> need i say more. > >> > >> WAT? > >> > > > > WTF ??? Grrrrr....well, I know where my day is being spent ;) > > > > dh > > > > > > Spent the better part of the day looking into this .... > > Expedite works fine w/ the wayland_egl evas engine. > Various Ecore_Evas examples work just fine also. > > I can't see where the problem is :( > > I've compared both the gl_x11 and wayland_egl engines, but I don't > see any Major differences that would be causing this. > > The only conclusion I can come to is that it's something in > Elementary. This is going to require someone who knows EGL & > Elementary to look into. Would the new need to do this sort of thing have anything to do with that - setenv("ELM_ENGINE", "opengl_x11", 1); elm_config_preferred_engine_set("opengl_x11"); Obviously substituting the wayland text for the GL text. -- A big old stinking pile of genius that no one wants coz there are too many silver coated monkeys in the world.
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