On 08/18/2014 01:57 PM, David Seikel wrote:
> On Mon, 18 Aug 2014 13:26:35 -0400 Chris Michael
> <[email protected]> wrote:
>
>> On 08/18/2014 08:43 AM, Chris Michael wrote:
>>> On 08/18/2014 02:01 AM, Carsten Haitzler (The Rasterman) wrote:
>>>> elm engine is wayland_egl:
>>>>
>>>> http://www.enlightenment.org/ss/e-53f19667607690.40512419.png
>>>>
>>>> need i say more.
>>>>
>>>> WAT?
>>>>
>>>
>>> WTF ??? Grrrrr....well, I know where my day is being spent ;)
>>>
>>> dh
>>>
>>>
>>
>> Spent the better part of the day looking into this ....
>>
>> Expedite works fine w/ the wayland_egl evas engine.
>> Various Ecore_Evas examples work just fine also.
>>
>> I can't see where the problem is :(
>>
>> I've compared both the gl_x11 and wayland_egl engines, but I don't
>> see any Major differences that would be causing this.
>>
>> The only conclusion I can come to is that it's something in
>> Elementary. This is going to require someone who knows EGL &
>> Elementary to look into.
>
> Would the new need to do this sort of thing have anything to do with
> that -
>
> setenv("ELM_ENGINE", "opengl_x11", 1);
> elm_config_preferred_engine_set("opengl_x11");
>
> Obviously substituting the wayland text for the GL text.
>

Na, nice thought but that's not the issue. Elementary is actually Trying 
to use the wayland-egl engine. It's my understanding that with recent 
elementary changes, all you have to do is set ELM_DISPLAY=wl.

It is actually Trying to use it, but for some reason Elementary is just 
drawing black rectangles :( ... and yet the evas engine & ecore_evas 
code work just fine....hence why I am puzzled.

dh



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