On 31/03/16 03:51, Carsten Haitzler wrote:
> On Wed, 30 Mar 2016 15:48:15 +0100 Tom Hacohen <[email protected]> said:
>
>> You're a bit inconsistent on the wiki page.
>> In some places you use lower case letters at the beginning of class
>> names, in others upper case. In some cases you put a space after a
>> class, in some not. Please take care of that.
>> There are even more spacing mistakes/confusions all around, for example
>> in the last example in snippets there is an extra space before Box.
>
> yeah. spacing is a bit "all over the place". indenting too. mostly 3 space,s
> sometimes 2...
>
>> Content format: I know we talked about describing the "packing" in
>> Eolian. We said we'd just mark functions/properties with @packer or
>> something, right? Maybe mention it in the wiki.
>>
>> snippet: I feel like there should be a better name for that. No need to
>> use the Android naming.
>
> hmm i came up with snippet independently of android... it just was the best
> name for a "reusable unit to copy & paste (by reference) around".
>
> the fact i and android re-used the same name... smells like its a good one? do
> you have a better name then? that is short and easy to understand?

OK, then I'm fine with it. I thought it was just copying Android. You 
coming up with the same name independently is a good sign.

>
>> I really don't like the way you suggested to customise snippets. I
>> really don't like it. There must be a better way. Also, using the "id"
>> as a type all of sudden is weird and confusing. I really dislike all of
>> this, I think we need to get back to the drawing board for this one.
>>
>> I don't get why resources are done this way. I much prefer
>> res("path/layout.edj") or even just a list of resources, why the
>> "images" and "edje"? I guess for embedding edje compilation. I think
>> that's wrong putting it in this tool.
>
> actually done even do res()... just make it part of the path:
>
> "@data/path/layout.edj"

Maybe:

@"path/layout.edj" ?

Just an idea.

>
> we can discuss the @data or whatever syntax later - but this is simply handled
> in efl itself as we talked about with "magic file paths". whatever format is
> done there - this willl do the same. :) isn't that better?
>
>> Looking at the format example at the end of the wiki page, it's
>> inconsistent and outdated, please update it with the definitive format.
>>
>>
>> As a side note, I don't like the way the discussions over this are being
>> done. We just get random rewrites once every few weeks. Version 1, 2 and
>> 3 are very different, and there's no explanation to why things were
>> changed or done in the ways they were done. I have seen no comments from
>> anyone on the ML or anything, just completely new versions that improve
>> in some aspects are get worse in others without any specific comments or
>> discussions. I expect to see something like: "we changed it to this
>> because X, Y and Z. Unfortunately there was an issue with our previous
>> idea that this one solves, but there are new caveats, bla bla bla."
>>
>>
>> Other than the above (and the comments below), it looks good and is
>> getting better, I'm just asking for an easier to follow process and some
>> corrections. Sorry if it comes across a bit bitchy. :)
>>
>>
>> Answers to your questions:
>>
>> On 28/03/16 16:04, Yakov Goldberg wrote:
>>> Hello,
>>> I'd like to initiate last call discussion on UI syntax.
>>>
>>> Wiki is here:https://phab.enlightenment.org/w/ui_builders_format/
>>>
>>> If you have any objections or ideas, please share.
>>>
>>>
>>> Also some notes:
>>>
>>> As I understood from previous discussion, most like 4-spaced indentation.
>>> But maybe we shouldn't stick with exact number? Think of case like this:
>>>
>>> window
>>>         layout
>>>             part["part1"]: box(id = "box1")
>>>                            button(text="button")
>>>             part["long_part_name"]: table(id = "table2")
>>>                                        pack[0, 0, 1, 1]: image(file =
>>> "logo.png") part["short_name"]: table(id = "table2")
>>>
>>> Should user be able to align text like this?
>>>
>>> window
>>>         layout
>>>             part["part1"]:          box(id = "box1")
>>>                                         button(text="button")
>>>             part["long_part_name"]: table(id = "table1")
>>>                                         pack[0, 0, 1, 1]: image(file =
>>> "logo.png") part["short_name"]:     table(id = "table2")
>>>                                         pack[0, 1, 1, 1]: image(file =
>>> "logo2.png")
>>
>> Decide, either:
>> part["part1"]: Box
>>       Button
>>
>> Or:
>>
>> part["part1"]: Box
>>                      Button
>>
>> Don't allow both. The second one is probably better, though a bit
>> over-indented.
>>
>> I'd avoid things like you second suggestion, that is, aligning box and
>> the tables to the same column, adds so much manual maintenance without
>> any benefits.
>>
>>>
>>>
>>> ---
>>> Snippets:
>>> As I said before snippets should be customizable, so user could check
>>> properties, add callbacks., etc.
>>> Thus updated suggested format is:
>>>
>>> box(id="mybox")
>>>         button(id="but1")
>>>         image(id="img1")
>>>
>>> window
>>>         layout
>>>             part["a"]: snippet.mybox (id="mybox1")
>>>                                 but1(text = "text", img1.file = "logo.png")
>>>                                     on("clicked", "func_name")
>>>                                 img1(file = "logo.png")
>>
>> See my comments above, I hate this.
>>
>>>
>>> ---
>>> Should all files(paths) be defined as resources, so generator will be
>>> able to generate paths properly?
>>>
>>>       resources
>>>           images
>>>               "bg":"images/background.png"
>>>               "logo":"images/logo.png"
>>>           edje
>>>               "edje_res":["path/layout.edj", "path/layout.edc"]
>>>
>>>       window
>>>           layout(file=res("edje_res"))
>>>              part["a"]: button(icon = res("logo"))
>>>
>>
>> I don't understand this question, but I have commented on resources above.
>>
>>
>> --
>> Tom.
>>
>>
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>
>


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