Thanks for your advice.

But imo, it's unlike to graphical one such as evas_rect and evas_line...
Path itself is more likely to the eina_rect...
Because path itself is just data information.
Also, efl_gfx_shape should rely on it.

-----Original Message-----
From: "Andrew Williams"<a...@andywilliams.me> 
To: "Enlightenment developer list"<enlightenment-devel@lists.sourceforge.net>; 
Cc: 
Sent: 2016-11-11 (금) 20:07:44
Subject: Re: [E-devel] FW: Propose a Eina_Path
 
Alongside Evas_Rect and Evas_Line?

On Fri, 11 Nov 2016 at 08:59, Hermet Park <her...@hermet.pe.kr> wrote:

> Yes, but I have no idea about proper place than eina atm.
>
> I feel like It's more close to an data structure & utility function than
> interface.
>
> Any idea?
>
> -----Original Message-----
> From: "Andrew Williams"<a...@andywilliams.me>
> To: "Enlightenment developer list"<
> enlightenment-devel@lists.sourceforge.net>;
> Cc:
> Sent: 2016-11-11 (금) 17:31:04
> Subject: Re: [E-devel] Propose a Eina_Path
>
> The name makes sense in a graphical context. Therefore if it can be
> somewhere less general than Eina then it could make sense.
>
> Andy
>
> On Fri, 11 Nov 2016 at 08:00, Gustavo Sverzut Barbieri <barbi...@gmail.com
> >
> wrote:
>
> > Em sexta-feira, 11 de novembro de 2016, Hermet Park <her...@hermet.pe.kr
> >
> > escreveu:
> >
> > > Hello everyone.
> > >
> > > Currently, I'm trying a prototype - Path Object  using the evas map.
> > > (specifically for a scenario, text on path).
> > > It looks nice if it works on gl backend. (i will share the result
> later)
> > >
> > > But before we talk about path object stuff, I wanna propose a
> Eina_Path.
> > >
> > > After reviewed efl_gfx_shape interface again,
> > > I realized path interface should be moved out from the efl_gfx_shape
> > > interface so that Path Object also utilize the path stuff.
> > >
> > > Curently, efl_gfx_shape has more than path functionalities such as a
> > > stroke,
> > >
> > > I think path stuff can become a more generic function set.
> > > So, I'd like to move the path stuff into Eina.
> > >
> > > If then, path object will be able to utilize the Eina Path and
> > > efl_gfx_shape will do also.
> > >
> > > ie)
> > > Eina_Path *path = eina_path_add();
> > > eina_path_append_move_to(path, xxx);
> > > eina_path_append_line_to(path, xxx);
> > > eina_path_append_xxx (...);
> > >
> > > ...
> > >
> > > efl_gfx_shape_path_set(shape, path);
> > >
> > > also,
> > >
> > > elm_path_object_path_set(obj, path);
> > >
> > > If you agree on this, I will work on this stuff soon.
> > >
> > > Any objections?
> >
> >
> > The name. I started to read this email thinking abou file path. :-)
> >
> > But as for moving it to eina, I don't think it's the right place. Eina
> has
> > no other similar primitive.
> >
> >
> >
> > > ------------------------------------------------------------
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> > --
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> > --------------------------------------
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