Hi, It may be specific to OS X as that's what I was using yesterday - will get more info if I can today.
Thanks, Andy On Wed, 12 Jul 2017 at 03:48, Jean-Philippe André <j...@videolan.org> wrote: > I couldn't reproduce that with today's git. > Can you provide me with some test code? Maybe in EDI? > > 2017-07-12 4:57 GMT+09:00 Andrew Williams <a...@andywilliams.me>: > > > Hi, > > > > Thanks for the help - I will test it shortly. > > Unfortunately I have also found that Mouse_Wheel data structures always > > seem to have canvas.x and .y are always 0 :( > > > > I assume this is a different issue as it's broken on git master. > > > > Thanks, > > Andy > > > > On Mon, 10 Jul 2017 at 08:04 Jean-Philippe André <j...@videolan.org> > > wrote: > > > > > Hi Andy, > > > > > > 2017-07-10 11:56 GMT+09:00 Jean-Philippe André <j...@videolan.org>: > > > > > > > > > > > > > > > > > > > 2017-07-09 2:19 GMT+09:00 Andrew Williams <a...@andywilliams.me>: > > > > > > > >> Hi, > > > >> > > > >> I was trying to use a mouse_move event earlier but found it was > > missing > > > >> critical info: > > > >> > > > >> event->buttons > > > >> event->prev.canvas.x > > > >> event->prev.canvas.y > > > >> > > > >> Were always 0. > > > >> Am I missing something obvious? I had to code up the gesture using > > > >> mouse_down/up to capture the missing info instead... > > > >> > > > > > > > > I'll have a look, thanks. > > > > > > > > > > I assume you set up a callback on the window or the evas? And you had > no > > > problems with normal objects? > > > If that is so, then this should be fixed. Please let me know if you are > > > still having issues. > > > > > > -- > > > Jean-Philippe André > > > > > > ------------------------------------------------------------ > > ------------------ > > > Check out the vibrant tech community on one of the world's most > > > engaging tech sites, Slashdot.org! http://sdm.link/slashdot > > > _______________________________________________ > > > enlightenment-devel mailing list > > > enlightenment-devel@lists.sourceforge.net > > > https://lists.sourceforge.net/lists/listinfo/enlightenment-devel > > > > > -- > > http://andywilliams.me > > http://ajwillia.ms > > ------------------------------------------------------------ > > ------------------ > > Check out the vibrant tech community on one of the world's most > > engaging tech sites, Slashdot.org! http://sdm.link/slashdot > > _______________________________________________ > > enlightenment-devel mailing list > > enlightenment-devel@lists.sourceforge.net > > https://lists.sourceforge.net/lists/listinfo/enlightenment-devel > > > > > > -- > Jean-Philippe André > > ------------------------------------------------------------------------------ > Check out the vibrant tech community on one of the world's most > engaging tech sites, Slashdot.org! http://sdm.link/slashdot > _______________________________________________ > enlightenment-devel mailing list > enlightenment-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/enlightenment-devel > -- http://andywilliams.me http://ajwillia.ms ------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel