On Sun, 18 Jun 2006 16:31:56 +1000 Daniel Kasak <[EMAIL PROTECTED]>
babbled:

> Greetings all.
> 
> I've been working with a friend on an animated background. What we've 
> done is take a project in The Gimp, and rendered a LARGE series of 
> images, changing the transparency of one of the layers by a very small 
> amount each time.
> 
> When we make an animated background from this series of images ( 88 of 
> them ), the effect is very nice ( we think so anyway ), but it uses a 
> LOT of CPU - even if we spread the animation out over 1 minute.
> 
> Apart from culling our number of images ( which we'd rather not do, as 
> the image transitions become noticable when we do this ), is there any 
> other approach we can use? In particular, is there any way of just using 
> 2 images, and getting E to modify the transparency of one of them? Or is 
> our only option to use a series of images, as we've done?

yes. make 2 parts - each with different images, one on top of the other, and
the top one will transition color from 255 255 255 0 to 255 255 255 255 (to
fade in) using programs.

BUT.. big but... this isn't your real killer. the real killer is that you
simply are changing a lot of pixels - the more pixels on screen that change,
the more work that needs to be done to render a changed frame. the trick to
animated bg's is to be subtle, not "in your face" and simple and animate only
small parts of the bg at any one time.

> Thanks :)
> 
> Dan
> 
> 
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> 


-- 
------------- Codito, ergo sum - "I code, therefore I am" --------------
The Rasterman (Carsten Haitzler)    [EMAIL PROTECTED]
裸好多
Tokyo, Japan (東京 日本)


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