Simon Robinson wrote:
> Hi, just wondering if anyone can point me to any documentation on how
> to perform a manual install of the latest e16 release, for those who
> love this window manager but don't necessarily have the skills to
> package it up for our respective distros, and get tired of nagging
> those that do, to update their packages as new releases come out.  I
> realise that a manual installation might vary according to the distro
> but anything would be a start...  or how about releasing packages for
> distros other than Fedora (although I'm sure Kwo is busy enough!).  I
> have used e16 on Fedora, Ubuntu and KateOS and currently Zenwalk
> running 0.16.8.10 but the version numbers always start to slip :-(
> 
Building/installing e16 is more or less just like for any other package.
The biggest problem is to get all the stuff needed to do the build.

Libraries needed - You'll have to translate these library names into the 
corresponding development package names used in your distro:

Required:
  libImlib2, libXext, libX11
(e.g. on Fedora 8 this would translate to the packages imlib2-devel, 
libXext-devel, and libX11-devel)

Unless you know exactly what you do want you probably want these too:
  libXxf86vm, libICE, libSM, libXft, libXrender, libXrandr, libXinerama

If you want compositing:
  libXcomposite, libXdamage, libXfixes

If you want pango font rendering support:
  libpangoxft

Other packages needed:
- gettext (and any associated development package)
- Obviously make, C compiler, C library, etc.


I'll assume you want to build from a source tarball. Building from cvs 
is basically just as simple but requires a few more development tools.

1) Get tarball from here: 
http://sourceforge.net/project/showfiles.php?group_id=2

2) Unpack tarball, e.g.
$ tar -xzf e16-0.16.8.14-0.04.tar.gz

3) Step into source directory
$ cd e16-0.16.8.14-0.04

4) Configure
$ ./configure --prefix=/usr

5) Build
$ make

6) Install (must be done as root if /usr prefix is used)
# make install

Done!


> Also what is the road map for e16?  Is it going to keep on being
> developed indefinitely despite the presence of e17?  I hope so as I am
> a huge fan and wouldn't want to use anything else.  There must be
> others too...
> 
I'll keep maintaining e16 for the foreseeable future.
I don't have any major plans though, other than fixing bugs and keeping 
up with changes in external stuff.

/Kim

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