On 14. Oct 2008, at 15:26, Dan Wilcox wrote:

> This is the app running at full speed across the cluster, the  
> screenshot was off the app server window.

Your window swap buffer call takes most of the time, ~22ms (the white  
bar). This could either be delayed draw time since GL is pipelined, or  
a blocking swap buffer due to vsync on.

You can test the first by setting the statistics hint to nicest in the  
config file.

What is your fps without a server, i.e., standalone?


Cheers,

Stefan.


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