On 14. Oct 2008, at 15:26, Dan Wilcox wrote: > This is the app running at full speed across the cluster, the > screenshot was off the app server window.
Your window swap buffer call takes most of the time, ~22ms (the white bar). This could either be delayed draw time since GL is pipelined, or a blocking swap buffer due to vsync on. You can test the first by setting the statistics hint to nicest in the config file. What is your fps without a server, i.e., standalone? Cheers, Stefan. _______________________________________________ eq-dev mailing list [email protected] https://in-zueri.ch/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

