On Tue, 2008-10-14 at 15:37 +0200, Stefan Eilemann wrote: > On 14. Oct 2008, at 15:26, Dan Wilcox wrote: > > > This is the app running at full speed across the cluster, the > > screenshot was off the app server window. > > Your window swap buffer call takes most of the time, ~22ms (the white > bar). This could either be delayed draw time since GL is pipelined, or > a blocking swap buffer due to vsync on.
OK, we are double checking to see if vsync is on on some of the screens. > You can test the first by setting the statistics hint to nicest in the > config file. > I attached a screenshot of the same with stats at nicest. > What is your fps without a server, i.e., standalone? Around 1400. > > > Cheers, > > Stefan. > > > _______________________________________________ > eq-dev mailing list > [email protected] > https://in-zueri.ch/cgi-bin/mailman/listinfo/eq-dev > http://www.equalizergraphics.com ---- Dan Wilcox Creative Engineering Ars Electronica Futurelab
<<attachment: screenshot_nicest.png>>
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