On 10. Nov 2008, at 6:56, vcamatya (via Nabble) wrote: > I was going through the programming guide (Equalizer)...however I > did not quite get how eq::Frame and eq::FrameData could be used to > get the composite frame pixel data, that could be captured and sent > to various destinations, than just the main source (many - many > streaming).... > Manual suggests glReadPixels() could be used, for this. What is the > right place to read the composite pixels?
What exactly do you trying want to do? You can use multiple input frames for one output frame, allowing you to do a one-to-many distribution. More complex setups are possible as well (cf. direct-send compositing), but it's not clear to me what your use case is. Cheers, Stefan. _______________________________________________ eq-dev mailing list [email protected] https://in-zueri.ch/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

