On 5. Jan 2009, at 10:54, Thomas McGuire wrote: > That doesn't help, I tried: >> #define GLEW_STATIC >> #include <GL/glew.h> >> #include <eq/client/channel.h> >> #include <osgViewer/Viewer> > > The error I get now is: > > C:\Equalizer-0.6\build\VS2005\Win32\Debug\Headers\eq/client/ > objectManager.h(38) : > error C2061: Syntax error: Identifier 'GLEWContext' > > I also tried various re-orderings of the #includes, but that only > changes the type of error I get.
Since OSG doesn't need GLEW, defining EQ_IGNORE_GLEW before including Equalizer headers should help. Cheers, Stefan. _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

