Hi, On Monday 05 January 2009 11:06:04 Stefan Eilemann wrote: > On 5. Jan 2009, at 10:54, Thomas McGuire wrote: > > That doesn't help, I tried: > >> #define GLEW_STATIC > >> #include <GL/glew.h> > >> #include <eq/client/channel.h> > >> #include <osgViewer/Viewer> > > > > The error I get now is: > > > > C:\Equalizer-0.6\build\VS2005\Win32\Debug\Headers\eq/client/ > > objectManager.h(38) : > > error C2061: Syntax error: Identifier 'GLEWContext' > > > > I also tried various re-orderings of the #includes, but that only > > changes the type of error I get. > > Since OSG doesn't need GLEW, defining EQ_IGNORE_GLEW before including > Equalizer headers should help.
Thanks, that indeed helps! All builds fine now. Regards, Thomas
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