Hi all, first and foremost this is a heads-up that the WGL code is currently broken. Please use revision 2454 for now.
Secondly this is a call for help: If anybody of you has working code which shows how to use FBO's on WGL without having a window or PBuffer, I'ld like to see it. As an added bonus, this code would work with and without affinity DC's. Cheers, Stefan. _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

