All,

I've just checked in a major rewrite in the network layer, in order to
clean up the code and to improve the performance. Please let me know
if you find any bugs.

A bit of background: The new connection code assumes asynchronous IO
semantics for read and accept operations. This eliminates a memcpy for
connections using async IO, such as Win32 sockets, and greatly
simplifies the code for these connections.


Cheers,

Stefan.

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