On Tue, May 26, 2009 at 1:44 PM, Bo Lou <[email protected]> wrote: > thanks for the quick reply. my vector type : > typedef std::vector< unsigned char > DataCharVector; > typedef std::vector< float > DataFloatVector; > the time was spended During initial mapping in the function > getInstanceData();
These are trivial data types which can be serialized in two blocks (size, data). I've added template specializations for most base types[1], which should speed up your code. Let me know, Stefan. [1] http://equalizer.svn.sourceforge.net/equalizer/?rev=2975&view=rev _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

