On Tue, May 26, 2009 at 1:44 PM, Bo Lou <[email protected]> wrote:
> thanks for the quick reply. my vector type :
> typedef std::vector< unsigned char > DataCharVector;
> typedef std::vector< float > DataFloatVector;
> the time was spended During initial mapping in the function
> getInstanceData();

These are trivial data types which can be serialized in two blocks
(size, data). I've added template specializations for most base
types[1], which should speed up your code.


Let me know,

Stefan.

[1] http://equalizer.svn.sourceforge.net/equalizer/?rev=2975&view=rev

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