Stefan Eilemann wrote:
> 
> On Tue, May 26, 2009 at 1:44 PM, Bo Lou <[email protected]>
> wrote:
>> thanks for the quick reply. my vector type :
>> typedef std::vector< unsigned char > DataCharVector;
>> typedef std::vector< float > DataFloatVector;
>> the time was spended During initial mapping in the function
>> getInstanceData();
> 
> These are trivial data types which can be serialized in two blocks
> (size, data). I've added template specializations for most base
> types[1], which should speed up your code.
> 
> 
> Let me know,
> 
> Stefan.
> 
> [1] http://equalizer.svn.sourceforge.net/equalizer/?rev=2975&view=rev
> 
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> 
> 

Hi Stefan,

thank you very much, that helps!

Best Regards

Bo Lou

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