On Mon, Sep 7, 2009 at 12:58 PM, m0bl0 (via Nabble)<[email protected]> wrote:
> all the member functions of eq::FrameBufferObject and eq::Texture are > missing the EQ_EXPORT declarations. I guess none of you use Windows > regularly? Not quite. We use Windows quite regularly, but these classes where used only internally so far. The eq and eq::net APIs are not yet fully defined yet, they are only 'official' when they are being used by one of the examples. The Texture and FBO classes are relatively new, and the contract of certain methods is not yet well defined. Nevertheless I added the exports I thought useful and tried to improve the documentation somewhat. They are still not 'stable' and you might find certain limitations and quirks with them. Rev 3340 is for you. Cheers, Stefan. -- View this message in context: http://n2.nabble.com/Missing-EQ-EXPORTs-in-FrameBufferObject-and-Texture-tp3596623p3597885.html Sent from the Equalizer - Parallel Rendering mailing list archive at Nabble.com.
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