Hello Robert,

On 9. Sep 2010, at 9:47, Robert Hauck [via Software] wrote:

> A few revisions earlier,  in 4179, there's the problem that  
> osgViewer updates animations on each frame, which is not thread- 
> safe. Could this be the reason why osgViewer doesn't work properly?

Yes, that's one of the reasons. The update has to happen once per  
frame (Node::frameStart), and not per draw operation  
(Channel::frameDraw).

> And the own implementation of a SceneView just addresses a problem  
> with stereo, which osgUtil::SceneView apparently has?

Iirc osgViewer also does not allow for rendering a single stereo eye  
pass only. This is the second problem. osgViewer can probably be  
refactored to address these issues, but I shied away from it since  
there was a bigger discussion on refactoring it on the osg mailing list.


Cheers,

Stefan.


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