Hello Max, On 6. Oct 2010, at 19:06, PG_ImSim [via Software] wrote:
> Unfortunately, if we add our sound node, that is also running the program, on > a Windows XP 64 Bit Machine, but without any graphics output, the system > crashes at startup. > Does anyone have an idea of what could be our mistake? Do we have to have a > graphics output to synchronize the nodes? How are you adding this computer? How are you sync'ing it? What do you want to synchronize it to? The swap barrier is meant to synchronize the graphics output of render windows. It does its magic just before eq::Window::swapBuffers and therefore needs graphics. You probably want to synchronize the sound node with your application main loop, which I suggest to implement independently of the Equalizer *render* logics by using the eq::net API, in particular Node and Barrier. Cheers, Stefan. -- View this message in context: http://software.1713.n2.nabble.com/Win64-Debian64-cluster-crashes-when-enabling-Win64-swap-barrier-tp5607968p5610235.html Sent from the Equalizer - Parallel Rendering mailing list archive at Nabble.com.
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