On 17. Oct 2010, at 16:51, Martin Lambers wrote: > Yes, but how do I get it? I can get the canvas with getCanvases()[0]. > But how do I get the wall of the canvas?
Canvas inherits from Frustum. The frustum has the wall, as set in the config file. >> The viewport is the fractional viewport wrt the destination view. > > I guess I was looking for Channel::getViewport, but I'm a little > confused what 'destination view' means. How is this related to the > segment defined in the configuration file? Is this the same? If you have a single full-canvas view in your current layout, it is the same as the segment's viewport. The destination view is the view for which the channel is rendering, although the 'destination' qualifier only makes sense in the context of scalability configurations. HTH, Stefan. _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

