On 18. Jan 2012, at 13:37, JohnZo [via Software] wrote:

> I am just starting to experiment with multi-GPU OpenGL rendering on Windows 
> 7. 
> For now, I am using a pair of Geforce GTX 580 graphics cards in one PC, with 
> two LCD displays (one per graphics card).  I disable SLI in order to have 
> access to the two graphics cards. 
> 
> I try to have one process creating two OpenGL windows (one per graphics 
> card).  It works, but whatever I do, I don't get the performance benefits of 
> the second card: all OpenGL calls are being sent (and processed) by the same 
> graphics card.   
> 
> I tried the same thing with AMD FirePro cards, and it works well.   
> 
> Does anyone know if there's a way to support multi-GPU OpenGL rendering with 
> nVidia Geforce cards? 

See 
http://www.equalizergraphics.com/documentation/parallelOpenGLFAQ.html#multigpu

Short story: You can't with Geforce on Windows. You can on Linux.

> Is it something that the Equalizer library is known to do? 

Yes, using Quadro cards on Windows.


HTH,

Stefan.



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