On 2. May 2012, at 8:55, cpapado [via Software] wrote:

> Thanks for the reply Stefan. I'll get back to the "channel/window 
> differentiation" issue later, I am having a more fundamental problem.

Just a quick answer as I'll need more time to look into it more detail:

Input/output frames are so far designed only for the use case of transporting 
them from source to destination for scalable rendering. The out-of-hierarchy 
stuff you're using certainly has issues with how the destination offset is 
calculated. IIRC your use case was discussed in more detail on this list a few 
years back. I guess it'll come down the a new feature request. The monitor 
equalizer, which does the reverse of what you need, works around this by having 
its own offset handling server-side.


Cheers,

Stefan.



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