On 2. May 2012, at 8:55, cpapado [via Software] wrote: > Thanks for the reply Stefan. I'll get back to the "channel/window > differentiation" issue later, I am having a more fundamental problem.
Just a quick answer as I'll need more time to look into it more detail: Input/output frames are so far designed only for the use case of transporting them from source to destination for scalable rendering. The out-of-hierarchy stuff you're using certainly has issues with how the destination offset is calculated. IIRC your use case was discussed in more detail on this list a few years back. I guess it'll come down the a new feature request. The monitor equalizer, which does the reverse of what you need, works around this by having its own offset handling server-side. Cheers, Stefan. -- View this message in context: http://software.1713.n2.nabble.com/Compositing-and-eq-Window-eq-Channel-inheritance-tp7518113p7519228.html Sent from the Equalizer - Parallel Rendering mailing list archive at Nabble.com. _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

