Hello Stefan

The Head-Tracking seems to work now (and looks pretty good, btw.)

But now we have a problem with the lighting.
We can add lights on our own, but I don't seem to be able to simply switch
off the headlight (or the lighting overall). Per default there shouldn't be
any lights (Because NO_SCENEVIEW_LIGHT is the default option in the
sceneView).
I tried to turn the light off with
"_sceneView->setLightingMode(MTDEMO::SceneView::NO_SCENEVIEW_LIGHT);" 
but that doesn't seem to have any effect at all. Btw, if I try 
"_sceneView->setLightingMode(MTDEMO::SceneView::SKY_LIGHT);", 
then the following error message is printed:
"Warning: no osg::Light attached to ogUtil::SceneView to provide sky
light.*/".
Another message is shown if I try to do the same with HEADLIGHT.

There shouldn't be any lights at all, but somewhere there is a headlight.
And there is a second problem: This headlight seems to be on a different
position for every wall. So if I see an Object (e.g, a cube) displayed on
more than one wall, its color is different on every screen due to the
lighting.

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