Hi, On 10. May 2012, at 11:34, stahn1 wrote:
> There shouldn't be any lights at all, but somewhere there is a headlight. > And there is a second problem: This headlight seems to be on a different > position for every wall. So if I see an Object (e.g, a cube) displayed on > more than one wall, its color is different on every screen due to the > lighting. I don't know off the top of my head how to configure lighting in OSG. You surely get help on osg-users. In general, you want to replace the head light with a directional light in the observer's view direction. Head lights typically look into Z of the projection surface, which is different on each wall of a non-planar installation such as caves. Cheers, Stefan. _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

