Hi, I had a look at the "quick&dirty" Channel::processEvent() function, which should be moved to Config::handleEvents(). But how can I access the frameData from the Config class, and how can I make sure that I obtain the right frameData (the one from the channel where the mouse event took place)?
Thanks :) -- View this message in context: http://software.1713.n2.nabble.com/mouse-pick-tp5509857p7580340.html Sent from the Equalizer - Parallel Rendering mailing list archive at Nabble.com. _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

