Hi, I'm trying to create an equalizer configuration file for a curved screen/powerwall setup. There are plenty of example configuration files, but I have trouble determining which file would be a good starting point for my use- case.
Our cluster looks as follows: headnode n001 -> CurvedScreen-left n002 -> CurvedScreen-middle n003 -> CurvedScreen-right Nodes n00[1-3] each have one Quadro card with framelock (GSync2) driving one active-stereo projector. I want to have the main app-window (bino) running on the headnode, since that is the only node with a sound card. If possible, this should run in monoscopic mode. The three render-nodes should provide a single shared (stereoscopic) view into the scene. First question: Do I have my vocabulary right? Do the following statements match my scenario description? - The headnode gets an "appNode" entry - The render nodes get a "node" entry, each. - I need one pipe per node, corresponding to each X11-display - I need one window per pipe - Typically (i.e. in my use case) I have one channel per window - My use case would require two canvases, one for the headnode/control- window, one for the curved screen. - There is one segment per projector (i.e. 3 segments for the CurvedScreen canvas, plus one for the app-window) - My setup could have one single layout, with one single view - If I wanted to use head-tracking, I would need one observer - I can ignore compounds for now. Regarding the canvas: - Do I need to define a wall? - If so, how do I find the right corner-points for a non-planar projection? - What is the canvas->projection->hpr value? Since the segments are relative to the canvas: is there an easy way to convert the physical wall coordinates to relative ones? Can I set the canvas in such a way that I can just use the physical wall coordinates for the segments? Which of the example configuration files would be a good starting point for my setup? Thanks for reading (and thanks in advance for replying, too ;-) Johannes _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

