Johannes,

On 31. Jul 2013, at 17:02, Johannes Zarl <[email protected]> wrote:

> I think I managed to get an *almost*  correct configuration. At least when I 
> start eqHello, I get an application window on my appnode, and three 
> fullscreen 
> windows on the render nodes. The only problem is that nothing is displayed in 
> the windows, and I don't know why. When I try to run bino, the result is the 
> same.

eqHello uses the 3D frustum, and your canvas wall, which is inherited down onto 
segments, is in the middle of nowhere. The stripped-down eqc should work. I 
also simplified it to get rid of the compounds by using a canvas swap barrier.

> 
> The server prints several lines: "Node unreachable, all connections failed to 
> connect", while the nodes seem to have gotten a connection.

That's ok. The server tries to connect to nodes before launching them, in case 
you've prelaunched them


HTH,

Stefan.

Attachment: curvedscreen.eqc
Description: Binary data

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