Johannes, On 31. Jul 2013, at 17:02, Johannes Zarl <[email protected]> wrote:
> I think I managed to get an *almost* correct configuration. At least when I > start eqHello, I get an application window on my appnode, and three > fullscreen > windows on the render nodes. The only problem is that nothing is displayed in > the windows, and I don't know why. When I try to run bino, the result is the > same. eqHello uses the 3D frustum, and your canvas wall, which is inherited down onto segments, is in the middle of nowhere. The stripped-down eqc should work. I also simplified it to get rid of the compounds by using a canvas swap barrier. > > The server prints several lines: "Node unreachable, all connections failed to > connect", while the nodes seem to have gotten a connection. That's ok. The server tries to connect to nodes before launching them, in case you've prelaunched them HTH, Stefan.
curvedscreen.eqc
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