On Thursday, 22. August 2013, 13:12:39, Stefan Eilemann wrote:
> I'm missing the full config file, the part you posted looks ok. Can you
> send it?
No problem, here it is...
Cheers,
Johannes
# Equalizer 1.1 ascii
# two-node software-framelocked config
global
{
#EQ_WINDOW_IATTR_HINT_FULLSCREEN ON
}
server
{
connection { hostname "n004" port 4444 }
config
{
attributes
{
robustness OFF # (don't) bail out when init of some resource fails,
default: ON
eye_base 0.065 # meters, default: 0.05
}
appNode
{
host "n004"
connection { hostname "n004" }
pipe
{
device 0
window
{
viewport [ .25 .25 .5 .5 ]
channel { name "appchannel" }
}
}
}
node
{
host "n001"
connection { hostname "n001" }
pipe
{
device 0
window
{
channel { name "channel1" }
}
}
}
node
{
host "n002"
connection { hostname "n002" }
pipe
{
device 0
window
{
channel { name "channel2" }
}
}
}
node
{
host "n003"
connection { hostname "n003" }
pipe
{
device 0
window
{
channel { name "channel3" }
}
}
}
layout { view { }}
canvas
{
name "CurvedScreen"
layout 0
wall { }
swapbarrier { }
segment
{
viewport [ 0 0 1 1 ] #show whole scene in appchannel
channel "appchannel"
eye [ LEFT ]
}
# total screen resolution: 3440x1024
# -> 3 screens 1280px wide, 200px overlap:
#segment { viewport [ 0 0 0.37209302325581395348 1 ] channel
"channel1" }
#segment { viewport [ 0.31395348837209302325 0
0.68604651162790697674 1 ] channel "channel2" }
#segment { viewport [ .62790697674418604651 0 1 1 ] channel
"channel3" }
# calculated based on ProjectionData instead:
#segment { viewport [ 0 0 0.3702 1 ] channel "channel1" }
#segment { viewport [ 0.3121 0 0.6824 1 ] channel "channel2" }
#segment { viewport [ 0.6244 0 1 1 ] channel "channel3" }
segment { viewport [ 0 0 0.37209302325581395348 1 ] channel
"channel1" }
segment { viewport [ 0.31395348837209302325 0
0.68604651162790697674 1 ] channel "channel2" }
segment { viewport [ 0.62790697674418604651 0 1 1 ] channel
"channel3" }
}
}
}
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