Hi all In Equalizer/tools/eVolveConverter/codebase.h, there are some C-includes and one leads to compile errors in VS2013, namely math.h. (FMIN and FMAX) Is it possible to change it to #include <cmath>? I guess this is only used by C++, so it should be safe to replace this...
All other libs compile successfully (VS2013), just in case someone is interested in... Cheers, Robert -- View this message in context: http://software.1713.n2.nabble.com/deprecated-C-math-h-include-tp7584713.html Sent from the Equalizer - Parallel Rendering mailing list archive at Nabble.com. _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

