Hi Petros,

On 10. Jul 2014, at 11:12, "Petros.Kataras [via Software]" 
<[email protected]> wrote:

> The data will be attached and handled by the ObjectMap . The question now is 
> what would be the best way to update aka commit / sync these data on a per 
> frame basis since there are data that would have to be updated on a per frame 
> basis ( video timestamps for example ). 
> 
> That's why I am thinking of exposing an update function through 
> seq::app::MasterConfig between frameFinish and frameStart so that the user 
> can set a dirty state of the data on a per-frame basis. 
> 
> Basically this is already happening in ViewData::update but  I would prefer 
> to expose a similar mechanism through seq::Application instead. 

Ok, that makes sense now. I guess you wouldn't set a dirty state but rather do 
processing which happens to make some objects dirty.

> As for #227 I am not entirely sure if it is 100% complete.. It does expose 
> the full internal ObjectMap interface for the application and renderer i.e 
> register/deregister, map/unmap but  this is still unclear to me.. 
> Obviously if you think that what is there already is enough for you I can 
> open a pull request any time.. 

I would guess that you have a use case against which you validate the code. 
I'll review it carefully, but won't have the time to create a test or example.


Cheers,

Stefan.



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