Hi Raaymond I compile it on Windows, and I am currently again on building a newer version. I use VS2013 x64. I don't use buildyard, I build the 6 libs (vmmlib, lunchbox, HWSD, GLStats, collage and Equalizer) myself (I integrated them into Cmake external project). I have a boost version, and set for each of the libs BOOST_ROOT, so they find it. I also set e.g. Lunchbox_DIR, so that Equalizer can find Lunchbox. I haven't figured out how to use Buildyard and to integrate it in my Cmake process. It always fails on something, but hadn't the time to look into it.
However, with HWSD 1.1.0, i get a linker error (see other forum post). So I used the older versions, but there GLStats 0.1 is missing boost, so I had to add an include dir for boost (GLStats includes IIRC types.h from Lunchbox, which needs boost foreach). Maybe Stefan can have a look at this problem with HWSD? It fails when it wants to create the instance (hwsd/net/sys/module.cpp, ln 73). Hope this helps Robert -- View this message in context: http://software.1713.n2.nabble.com/Building-on-Windows-tp7585936p7585957.html Sent from the Equalizer - Parallel Rendering mailing list archive at Nabble.com. _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

