Hi Robert, Thanks for sharing and confirming that BY does not need to be used perse. I will go the same route as you use, building the separate dependancies myself.
Did you adapt the cmake config of equalizer in order to skip the BY? Cheers Raymond Sent from my iPhone > Op Jul 10, 2014 om 12:08 heeft Robert Hauck <[email protected]> het volgende > geschreven: > > Hi Raaymond > > I compile it on Windows, and I am currently again on building a newer > version. I use VS2013 x64. I don't use buildyard, I build the 6 libs > (vmmlib, lunchbox, HWSD, GLStats, collage and Equalizer) myself (I > integrated them into Cmake external project). I have a boost version, and > set for each of the libs BOOST_ROOT, so they find it. I also set e.g. > Lunchbox_DIR, so that Equalizer can find Lunchbox. I haven't figured out how > to use Buildyard and to integrate it in my Cmake process. It always fails on > something, but hadn't the time to look into it. > > However, with HWSD 1.1.0, i get a linker error (see other forum post). So I > used the older versions, but there GLStats 0.1 is missing boost, so I had to > add an include dir for boost (GLStats includes IIRC types.h from Lunchbox, > which needs boost foreach). > > Maybe Stefan can have a look at this problem with HWSD? It fails when it > wants to create the instance (hwsd/net/sys/module.cpp, ln 73). > > Hope this helps > Robert > > > > -- > View this message in context: > http://software.1713.n2.nabble.com/Building-on-Windows-tp7585936p7585957.html > Sent from the Equalizer - Parallel Rendering mailing list archive at > Nabble.com. > > _______________________________________________ > eq-dev mailing list > [email protected] > http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev > http://www.equalizergraphics.com _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

