[EMAIL PROTECTED] wrote:

Gentlefolk

<<...less mass == [presumably] less chance of casualties per launch, even if that means you launch more often to launch the same total mass>>

As a military guy, I'm aware that, with a given mass of bombs, one can damage more area with a number of small bombs than with a single big one, because the radius of destruction goes as the cube root of the mass/energy available but only as the square root of the area to be destroyed.

Yes. However I was wondering whether the current regulations actually recognise that fact or whether they only look per launch. Some small level of gaming the system perhaps, but it's not as bad as the 'cluster bomb' scenario would suggest (it's NOT supposed to explode! Commercial rockets are NOT artillery, the chances of going bang goes down with launch experience, not up!)

--Best, Gerald

--
-Ian "Everything I say is a lie"
Motto: "You're Not Authorized to Know Our Motto." "The future isn't what it used to be, but then it never was."
"Predestination was doomed from the start."
"Everything takes longer than you expect, even when you take
into account Hofstadter's Law" -Hostadter's Law



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