already raised a while ago ...

https://jp.twitter.com/WebReflection/status/260479508912685056

no answer, if I remember correctly Brendan said that .size() or .size is
not a good name but I have suggested .points too and nobody came back on
this


On Fri, Nov 30, 2012 at 12:33 PM, Mathias Bynens <[email protected]> wrote:

> ECMAScript 6 introduces some useful new features that make working with
> astral Unicode symbols easier.
>
> One thing that is still missing though (AFAIK) is an easy way to count the
> number of symbols / code points in a given string. As you know, we can’t
> rely on `String.prototype.length` here, as a string containing nothing but
> an astral symbol has a length of `2` instead of `1`:
>
> > var poo = '\u{1F4A9}'; // U+1F4A9 PILE OF POO
> > poo.length
> 2
>
> Of course it’s possible to write some code yourself to loop over all the
> code units in the string, handle surrogate pairs, and increment a counter
> manually for each full code point, but that’s a pain.
>
> It would be useful to have a new property on `String.prototype` that would
> return the number of Unicode symbols in the string. Something like
> `realLength` (of course, it needs a better name, but you get the idea):
>
> > poo.realLength
> 1
>
> Another possible solution is to add something like
> `String.prototype.codePoints` which would be an array of the numerical code
> point values in the string. That way, getting the length is only a matter
> of accessing the `length` property of the array:
>
> > poo.codePoints
> [ 0x1F4A9 ]
> > poo.codePoints.length
> 1
>
> Or perhaps this would be better suited as a method?
>
> > poo.getCodePoints()
> [ 0x1F4A9 ]
> > poo.getCodePoints().length
> 1
>
> Has anything like this been considered/discussed here yet?
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