> Le 4 mars 2014 à 19:47, "Mark S. Miller" <[email protected]> a écrit : > >> On Tue, Mar 4, 2014 at 10:39 AM, Tab Atkins Jr. <[email protected]> wrote: >> On Tue, Mar 4, 2014 at 5:59 AM, Claude Pache <[email protected]> wrote: >> > Le 24 févr. 2014 à 19:40, Allen Wirfs-Brock <[email protected]> a >> > écrit : >> >> I don't think this use of the word "turn" is broadly enough known to >> >> provide many spec. readers an immediate intuitive feeling for the concept. >> > >> > It seems to me that the word "turn" is widely used in that sense for >> > turned-based games such as chess, so that it has a good chance to be >> > understood. Or am I mistaken? >> >> I agree with Claude and others who feel that "turn" is confusing > > Hi Tab, you are reading Claude's message in the opposite way that I am. > > Hi Claude, which did you mean?
I just meant that, since "turn" is a term widely used in context of turn-based games, it would be understood even by non-native speakers. Effectively, "turn" refers to the time-slice rather than to the actions taken during that time, as Tab says; but since I didn't considered what is exactly an ECMAScript task, I cannot say if that would be confusing. —Claude > > > >> - in >> every outside use of "turn" as a noun, it refers to the time-slice in >> which you take actions, not the actions themselves. It is sometimes >> used slangily to refer to "the things you did during the timeslice", >> like "Argh, your turn destroyed my plan, now I've got to think more.", >> but in general using "turn" to refer to an action feels extremely >> weird to me. >> >> At least for me, this intuition comes from my long experience as a >> gamer of various sorts - this usage applies equally to card games, >> board games, video games, etc. >> >> I won't die if it ends up getting used, but I'd greatly prefer a different >> term. >> >> ~TJ > > > > -- > Cheers, > --MarkM
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