On Wed, Jan 14, 2015 at 1:28 AM, Brendan Eich <[email protected]> wrote: > Before we go tl;dr on this topic, how about some data to back up the > asserted problem size? Filip gently raised the question. How much memory > does a realm cost in top open source engines? Fair question, empirical and > (I think) not hard to answer. Burdened malloc/GC heap full cost, not net > estimate from source analysis, would be best. Cc'ing Nick, who may already > know. Thanks,
Well, I heard that for e.g. B2G we moved from JavaScript workers to C++ threads due to memory constraints. It might well be that this is a solvable problem in JavaScript engines with sufficient research, it's just at the moment (and in the past) it's been blocking us from doing certain things. -- https://annevankesteren.nl/ _______________________________________________ es-discuss mailing list [email protected] https://mail.mozilla.org/listinfo/es-discuss

